Somni is an immersive portal back to Earth for astronauts on the International Space Station, transforming sleep cabins using personalized visual displays, soundscapes, scents, and lighting to create comforting and familiar environments.

Team

Clemens Chen

Uma Anupindi

Shweta Sharma

Husna Kadavanchi

Tools

Figma

Adobe Photoshop

Blender

Voiceflow

Topics

Design for Space

Voice UI

Industrial Design

Experience Prototyping

Timeline

6 months

(UW Capstone Project under the advisor of Aurelia Institute)

The Problem

Sleep-related problems remained one of the top 3 complaints among astronauts.

Our client's current budget management is inefficient, mainly relying on manual processes.

Sleep medicine is among the most frequently used drugs.

Astronaut diaries showed the evidence of sleep inertia.

Sleep disruptions can affect productivity, performance, safety.

Design Outcome

A portal Back-to-Earth that transforms astronauts' sleep environment into a comforting and familiar space.

Our client's current budget management is inefficient, mainly relying on manual processes.

Our client's current budget management is inefficient, mainly relying on manual processes.

The Somni portal comes with the Somni Curator app to collect astronauts' personal preferences and better curate personalized pre-sleep experiences.

Our client's current budget management is inefficient, mainly relying on manual processes.

Our client's current budget management is inefficient, mainly relying on manual processes.

The Somni portal also features the Somni Olfactory Band for scent assitance during the Somni experiences.

Our client's current budget management is inefficient, mainly relying on manual processes.

Our client's current budget management is inefficient, mainly relying on manual processes.

Research

We investigated the sleep-related needs and challenges of astronauts to ensure our design solution addresses the unique conditions of space missions.

Literature Review & Astronaut Diary Studies

Our analysis of the existing research on sleep in space and astronaut diaries have revealed several key factors that affect sleep, we roughly categorized them into Environmental factors (including Natural and Human-controllable) and Work-rest related factors.

Research Questions

After careful secondary research, we developed our research questions: How do astronauts aboard the International Space Station approach attaining adequate sleep, in terms of their expectations, behaviors, and strategies? We also defined three key terms in the question:

Astronauts

Individuals who have spent at least 1 month on the International Space Station (ISS) to ensure sufficient time spent acclimatizing to space

Adequate Sleep

The subjective expectation or perception of getting enough rest to be able to perform one's tasks and duties effectively the following day

Strategies

The subjective expectation or perception of getting enough rest to be able to perform one's tasks and duties effectively the following day

SME Interview

We engaged 3 subject experts to provide context, guidance, and specialized knowledge to inform our research design and interpretation of findings.

2

flight controllers at NASA

1

researcher on "sleep in Space"

1

hour for each interview

Semi-Structured Interview

Since direct access to astronauts for our study was restricted, we adopted an analogous research method: we recruited participants from analogous environments on Earth. We identified user groups whose work related conditions and challenges most closely overlapped with those faced by astronauts.

4

Submariners

4

Arctic/ Antarctic Researchers

1

Hour for Each Interview

Insights

Through our research, we found that there were many opportunities to design for better sleep health.

Ideation

How can we enhance pre-sleep routines for astronauts on the ISS, helping them disengage from their demanding work environment to promote healthy sleep cycles?

Design Principle

Ideation

Based on design principles, our team generated over 60 ideas. Our initial ideas are categorized into 19 clusters.

Storyboarding

After three rounds of dot voting, we decided on our design concept and used storyboard to align in the team.

Layout Design

We started our design with the general layout of the budget management system. Since from research we found that users using the main working area most of the time, I purposed a collapsible navigation bar which allows users to have more focus on the budget data sheet.

Implementation

We collaborated with the in-house development team to turn the design into a technically tangible solution.

Align Business Terms with System Language

During testing, I discovered a mismatch between the selected organizational level and the displayed data. After investigating with the development team, we identified a communication gap: my Product Required Documents (PRD) used business terms, while developers worked with their own terminology. This caused misinterpretations, leading to delays and errors in development.

To resolve this, I initiated detailed sessions with the development team to align our terminology and updated the PRDs to match their system language. This significantly improved communication and streamlined the development process, reducing unnecessary rework.

Adapting Design to Technical Constraints

Another challenge arose with implementing a dynamic data entry table for historical reference data. Given the technical constraints and project timeline, we needed an alternative solution.

Rather than delay the project, I collaborated with the development team to create a workaround—making historical data a selectable parameter for table generation. This allowed users to choose specific years for relevant historical data, ensuring we met the project deadline without sacrificing functionality.

Iteration

We tested the initial prototype and iterated based on users' feedback.

UA Testing

Over the course of one week, We tested the prototype with over 100 budget managers from 31 provinces. The participants interacted with the system, performing typical budgeting tasks and providing valuable insights into the user experience, functionality, and potential areas for improvement.

Dashboard

Findings:

  1. Participants desire direct navigation from the dashboard to related detailed pages.

  2. Participants want both amount and percentage display for departmental expenses.

  3. Participants seek flexible timeframes for Budget Expense Trends.

  4. Participants desire more efficient provincial expense visualization.

  5. Corporate-level participants require customizable provincial data views

Handoff

Delivered the product.

Deliverables

Interfaces

Reflection

Measure the effectiveness of the Budget Management System.

System-related Metrics

Time Saved

Compare the time taken for budget preparation before and after system implementation.

Reporting Efficiency

Measure the time taken to generate standard budget reports and compare with current baseline.

Error Reduction

Monitor the number of budget revisions or corrections required pre- and post-implementation.

User Satisfaction

Conduct regular user surveys and track Net Promoter Score (NPS) over time.

Business-related Metrics

Financial Performance Improvement

Monitor key financial ratios like operational profitability before and after system implementation

Financial Decision-Making Speed

Measure the time taken from budget request submission to final approval, comparing it with historical data

Cost Control Effectiveness

Track the percentage of departments staying within their allocated budgets compared to pre-implementation figures

Return on Investment (ROI)

Calculate the financial benefits of the new system (cost savings, efficiency gains) against its implementation costs over a defined period

Key Takeaways

Complexity of Large-Scale Systems

Through this project, I learned the complexities involved in designing a system for a large corporation like China Post. I discovered the value of phased implementation, which allowed us to manage the project's scale effectively and make iterative improvements. This approach helped in tackling the diverse needs across multiple organizational levels and geographical regions.

User-centered Design

Engaging with stakeholders through interviews and user testing was vital in creating a system that truly met the needs of its users across different roles and departments.

Collaboration with the Engineering Team

I learned the significance of flexibility in design solutions, adapting our ideas to technical constraints without compromising functionality. Creating comprehensive documentation and project artifacts deepened my understanding of the organization's complex needs.

Next Project

Next Project

POPO

A family-centered solution to develop long-term healthy personal device use habits for families with tweens.

See case study

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© 2024

© 2024