Overview

Tipping at cafes has become a source of social discomfort and awkwardness for both customers and baristas.

We developed Blend, a tipping solution that combines a mobile app, a POS terminal system, and a employee stamp to create a more meaningful experience for both customers and baristas.

My Contribution

My primary responsibilities included leading the UI design for the Blend POS terminal system and the video prototyping of our Blend design solution.

Moreover, I co-conducted field investigations and interview with customers and baristas at local cafes and crafted personae and customer journey map.

Team

Clemens Chen

Peter Lin

Louise Liu

Ivy Tseng

Kelly Zhong

Tools

Figma

CapCut

Adobe Photoshop

Adobe Illustrator

Topics

Service Design

Customer Service

Experience Prototyping

Timeline

7 weeks

(UW MHCI+D Project, strict timeline)

Problem

Tipping at cafes in Seattle leads to social discomfort and awkwardness for both customers and baristas.

66%

of U.S. Adults have a negative view about tipping.

50%

of U.S. Adults tipped due to social pressure.


40%

of U.S. Adults “strongly or somewhat oppose” a list of suggested tips.

Design Outcome

Blend: A solution that combines a mobile app, a POS system, and physical artifacts to reimagine the tipping experience at local cafes.

Blend POS System

Tipping Slider & Tip Later Option

The custom tipping slider and "Tip Later" option give customers more control over their tipping decisions,reducing discomfort at the cashier counter.

Blend App

Real-time Updates & Direct Tipping

Customers get instant updates on orders and rewards. They can tip any barista anytime, making the cafe experience more convenient and personal.

Blend App

Custom Messages & Track Rewards

Customers can send personal "Thank You" messages to baristas and easily track their cafe visits and reward points, creating a more engaging and rewarding tipping experience.

Blend App

Baristas Appreciation & Tips Track

Baristas can view their daily tip earnings and read customer "Thank You" messages, providing baristas with meaningful feedback and fostering friendly connections with customers.

Research

Investigated current tipping experiences at cafes.

Field Investigation

Our team visited 7 cafes to observe the tipping touch points, specifically the tipping screens, such as tipping options, amount, user flow, and the interaction between employees and customers at that point.

Interview with Customers & Baristas

We conducted 15-minute semi-structured interviews with 4 customers and 3 baristas in real cafe settings to understand both the opinions of service recipients and providers on tipping at cafes.

Define the Pain Points

01

The current tipping process hinders customers from fully reflecting on their service experience.

The tipping process requires customers to make tipping decisions at the point of sale, before receiving their orders and experiencing the service, leading to a less genuine tipping experience.

03

Customers have limited agency over the tipping amount and may not always tip their desired amount.

Customers often encounter pre-set tipping options that may not reflect their desired level of appreciation, and social discomfort prevents them from choosing a custom tipping amount.

02

Digital tipping screens lack a human connection element and feel transactional.

The widespread use of digital tipping screens fails to recognize the human connection between customers and baristas, leading to an interaction that feels impersonal and obligatory.

04

Baristas feel less rewarded and appreciated in the current tipping process.

As current tips made through digital screens may not be directly attributed to their individual efforts, it potentially impacts their motivation and job satisfaction.

Personae

Based on our research, we crafted two personae that informed our design.

Ideation

How might we redesign the tipping experience at local cafes to be more meaningful for customers and more rewarding for employees?

Define HMW's

Meaningful for customers

  • preserve agency in self-tipping

  • establish transparency in who is tipped

Rewarding for employees

  • remove tip-watching discomfort

  • provide instant gratification for employees

Initial Ideation Session

During our ideation session, we used bodystorming, role playing, and other methods to come up with ideas from speculative to more practical ones.

Customer Journey Mapping

To ensure our ideas better implemented within the existing café infrastructure, we crafted the customer journey map of current customers to identify their pain points at different touch points throughout the cafe services.

Down selection

Based on our research, we created 5 down selection principles:

01 Human-centric

Emphasizes the human element of the cafe service

02 Comfort

Alleviates social discomfort associated with tipping

03 Agency

Restores customer control over tipping practices

04 Holistic

Integrates both digital and physical interaction points

05 Feasible

Allows for timely and cost-effective prototyping

Following our down selection principles, we used dot voting to down select our ideas.

Final Idea

We realized that we can combine our ideas in different touch points and go beyond the tipping touch point to design for the entire cafe experience.

Therefore, we decided that our design idea can expand from pay & tip to customer service.

Competitive Analysis

Compared to Square and Stripe, Blend focuses on human connection element and encourage tipping rather than facilitating full payments.

Compared to Joe, Blend serves a larger scale of cafes and creates a tipping ecosystem of different local cafes.

Experience Prototyping

Tested the Initial Design.

Experience Prototyping Setup

We set up a mock cafe in the MHCI+D Studio. This included a high table as the counter, a projected cafe background, a POS terminal, pastries, mugs, creamer, a menu, and clear signage guiding participants through the ordering and pickup process.

This immersive setup allowed us to observe participants' interactions with our design and their decision-making process in a context closely resembling a real cafe.

With this setup, we performed our key tasks:

Roleplaying

One team member acted as the barista, allowing participants to immerse themselves in the café setting and a realistic interaction.

A/B Testing

We aimed to evaluate participants' attitudes towards the "Tip Later" function and conduct A/B testing on the "Tip Now" screen interaction.

Blend App

We assessed their attitudes towards the "Tip Later" notifications and evaluate the user flow and interaction of "Tip Later" on the app.

Employee Stamp

We observed if participants noticed the employee stamp and examined how they interpreted the information presented on it.

Iteration

Refined the design based on participants' feedback.

Blend POS System

Finding 1

Participants expressed confusion about the "Maybe Later" option on the POS system, lacking clarity and instructions on what it is and how to use it.

“If it takes me to the blend app, then maybe I'd like to see some indications on the POS system." -P3

“I didn’t know what it [‘maybe later’] meant and what it led to. I felt anxious to click on that." -P2

Solution 1

We separate the "Tip Later" option from the immediate tipping options to clearly differentiate the two choices, and rename "Maybe Later" to "Tip Later with Blend."

Finding 2

Participants appreciated the agency provided by the slider design for tipping, but some struggled to set precise percentages, leading to increased anxiety during the process.

“I like the tip slider, it’s a fun interaction. It’s a reward for spending money." -P1

“I wish there was more customizability, like click the button and enter a specific percentage or amount” -P2

Solution 2

We retain the slider for precise tipping control while adding "-1%" and "+1%" buttons for faster, incremental adjustments, balancing flexibility with efficiency in the tipping process.

Blend App

Finding 3

Participants were confused about the meaning of reward stars and wanted earlier visibility of their current rewards progress, particularly in relation to their tipping behavior.

“I don’t know what a star means.” -P2

“So i have 20 stars?” i think i should have an indicator how many stars that i have currently. Maybe i would’ve tipped more if i knew i was at 19 and i need x amount to get a certain reward” -P3

Solution 3


We display the customer's total rewards immediately upon app launch via QR code or notification and implement distinct color schemes to clearly distinguish their choice of tipping now or later at the POS.

Finding 4

Participants expressed a need to review their order details before deciding on a tip amount, indicating a desire for more context in their tipping decisions.

“I wish it suggested the tipping percentage so I had more idea how much I should tip.” -P1

“I feel anxious entering the amount only knowing the total now.” -P3

Solution 4

We implement an order breakdown feature, introduce "Usual Tip" options, and display the monetary value of each reward star to provide users with comprehensive information to make informed tipping decisions based on their order and potential rewards.

Final Prototype

Visualized our final design.

Service Blueprint

Style Guide

Validation

Validated our design with the real business.

What Worked Well

01

All employees appreciated the human-to-human connection aspect that Blend facilitates, especially the opportunity to receive messages from customers.

02

All employees appreciated the sliding function on the Point of Sale system, in particular noting the ability to see the correlation between tip amount and percentage.

03

Employee believed that Blend would work well for returning customers who typically order the same things on a regular basis, validating our target customer base.

04

Employee felt that with Blend they can focus more on their work and providing their service, rather than on the tips received.

Area of Improvements & Next Steps

01

Employees prefer that customers have the option to tip more than one employee in instances where the barista and cashier both service the order.

Next Steps

Implement a feature that allows customers to split their tip between multiple employees who contributed to their order, such as cashiers and baristas.

02

Some employees expressed concern over whether customers would forget to tip later, if they did not tip at the Point of Sale given that they may be in a rush.

Next Steps

Implement location-based reminders using geofencing and introduce opt-in auto-tipping for regular orders with the ability to adjust or opt-out at any time.

03

Some employees expressed concern about how the app might change employee behaviors, such as greater preference for the cashier position as it offers increased exposure to customers.

Next Steps

Implement flexible tipping options for cafes, allowing them to choose to only offer team-wide tipping.

Success Metrics

Measure the effectiveness and impact of Blend.

Stakeholder-related

Customer Satisfaction

Increase in overall customer satisfaction scores related to the tipping experience.

Employee Satisfaction

Improvement in employee satisfaction scores related to tipping and recognition.

Customer Retention

Increase in repeat customer visits.


App-related

App Adoption Rate

Percentage of customers who download and actively use the Blend app.

Personalized Message Rate

Frequency of customers leaving personalized messages with their tips.

Tip Later Conversion

Percentage of "tip later" options that result in an actual tip.

Reward Program Engagement

Number of customers actively participating in the reward program.

Business-related

Tip Frequency

Percentage of transactions that include a tip.

Average Tip Amount

Change in the average tip amount per transaction.

Key Takeaways

What I learned from this project?

Service Design: Working with Multiple Touchpoints

In my first experience with service design, I discovered the complexities of creating a holistic solution across multiple touchpoints, from digital interfaces to physical interactions. This project allowed us to deepened my understanding of designing a comprehensive service experiences and the designer's role in facilitating meaningful interactions throughout the customer journey.

Balancing Business Needs and Customer Experience

Our project approached the tipping redesign from both business and customer perspectives. While the 'tip later' feature might seem risky for immediate revenue, we aimed to create a win-win situation. Emphasizing human connection and giving customers more control. This approach aims to foster customer loyalty and encourage thoughtful, potentially larger tips, transforming tipping from a transactional obligation into a genuine expression of appreciation.

Next Project

Next Project

China Post Budget Management System

A redesign of a Fortune 500 client's budget management system for its nationwide financial efficiency and security.

See case study

C / C

© 2024

© 2024